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Lets you control the brightness, saturation, and hue of an image. Hue is the percentage of absolute rotation from the current position. For example 50 results in a counter-clockwise rotation of 90 degrees, 150 results in a clockwise rotation of 90 degrees, with 0 and 200 both resulting in a rotation of 180 degrees.
Modulate image ← mergeImageLayers montageImage → Lets you control the brightness, saturation, and hue of an image. Hue is the percentage of absolute rotation from the current position. For example 50 results in a counter-clockwise rotation of 90 degrees, 150 results in a clockwise rotation of 90 degrees, with 0 and 200 both resulting in a rotation of 180 degrees. Hue - 0 = -180°, 100 = 0 ...
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Create a controller The controller should be in one of the Imagick, ImagickDraw, ImagickKernel, ImagickPixel, ImagickPixelIterator or Tutorial directories under src/ImagickDemo Usually copying an existing one is a good idea. The render method of the controller should return a string that demonstrates the result of using the function.
Mar 27, 2026 · Imagick::mergeImageLayers — Merges image layers Imagick::minifyImage — Scales an image proportionally to half its size Imagick::modulateImage — Control the brightness, saturation, and hue Imagick::montageImage — Creates a composite image Imagick::morphImages — Method morphs a set of images
bool Imagick::modulateImage ( float$brightness , float$saturation , float$hue ) Imagick Imagick::montageImage ( ImagickDraw $draw , string$tile_geometry , string$thumbnail_geometry , int$mode , string$frame )
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Imagick::modulateImage — Control the brightness, saturation, and hue Imagick::montageImage — Creates a composite image Imagick::morphImages — Method morphs a set of images Imagick::compareImages — Compares an image to a reconstructed image Imagick::mosaicImages — Forms a mosaic from images Imagick::motionBlurImage — Simulates motion ...
